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JN

Josef Nawas

Lead Technical Artist (Contract) @ SONY Europe
Anvers, Belgique

Experienced Software Engineer, Technical Artist, and IT professional with a proven track record

Rôles occupés

Développeur / Programmeur2 - 5 years

Back-end

C#
Python
.NET
C
C++
Java
Android
Bash
Flask
NoSQL / MongoDB

Systems

MySQL / MariaDB
Linux
Mac OS
PostgreSQL
Windows
Windows Server
Hyper-V

Miscellaneous

DevOps
MongoDB
Technical Support
Teaching skills

Front-end

JavaScript
CSS

Network/Telecom

Firewall
TCP/IP

IDE

Visual Studio

Design / UI-UX

Photoshop

Cloud

Docker
Langues
Courant English
English
Courant
Swedish
Courant
Dutch
Bon
Spanish
Bon
Expériences professionnelles
Since 2018
Lead Technical Artist (Contract) @ SONY Europe
01 March 2019 - 30 September 2024

Developed a content management system (CMS), held meetings with business partners & stakeholders. Setup public events for SONY experiences with thousands of people attending them. Created network plugins for hardware and game engines. Built a TCP/JSON-based camera interface for game engines. Developed a Unity interaction based on depth camera technology. Created a Unity & Unreal editor tool for streamlined interactive experience setup. Engineered a real-time 360 Reality Audio tool for game engine integration. Led a Manchester City metaverse experience.

Software Engineer / Technical Artist (Part-Time) @ Sony
01 April 2018 - 31 March 2019

On-boarded the team to use Unity for their upcoming projects. Integrated in-house ToF-sensor support to work within game engines. Developed interactive experiences for blockbuster movies: Venom, Men in Black: International, Spider-Man: Into the Spider-Verse, Jumanji: The Next Level.

Études et diplômes
Since 2016
Technical Artist @ Blekinge Institute of Technology
01 January 2016 - 01 January 2019

Technical Artist specializing in game design.

Connect with Josef Nawas

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Bienvenue à bord!

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