Top functies
Developer / Programmer< 2 years
Back-end

C++

C#

.NET

Android

C
Miscellaneous

Excel
IDE

Visual Studio
Design / UI-UX

Photoshop
Taal
Moedertaal Dutch
Dutch
Moedertaal
English
Vloeiend
Werkervaring
Since 2022
01 February 2024 - 30 June 2024
Made multiple interactable traps for the player to use. Created the polymorph spell to transform enemies. Added the ability for units to be in jail.
01 February 2023 - 30 June 2023
Programming core mechanics of the game. Keeping track of discussed coding standards. Play testing implemented code.
01 February 2023 - 28 February 2023
Implementing player and camera movement. Adding slope physics. Coding the use of power-ups.
01 April 2022 - 30 April 2022
Writing a shader to show a ripple effect on screen. UI placement. Timer counting and showed off on main menu.
Opleiding
Since 2018
Game Development @ Howest DAE
10 September 2018 -
Connect with Jonas Bruylant