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                                                                                                                Since 2020
                                    
    
                                                            ai engineer @ Cloud Imperium Games
                                                    
                        01 March 2022 - 28 February 2025
                            
                            
                                                    Developed and optimized AI C++ code & behaviors. Delivery of AI features for the players and tools for other devs to make AI.
                                                            Junior Technical Designer @ Cloud Imperium Games
                                                    
                        01 February 2021 - 01 March 2022
                            
                            
                                                    Focus on combat design & implementation of behaviours while doing some gameplay programming.
                                                            Junior Technical Designer @ Larian Studios
                                                    
                        01 January 2020 - 30 June 2020
                            
                            
                                                    Designed and implemented gameplay systems like the code for abilities and made design documentation for various game features.
                Opleiding
            
        
                                                                                    Since 2014
                                    
    
                                                            C++ Game Programming @ Howest
                                                    
                        01 September 2016 - 30 June 2019
                            
                            
                                                    Focus on programming and math for 3D graphics and game development.
 
                    
                                                            Computer Science @ VUB
                                                    
                        01 September 2014 - 30 June 2016
                            
                            
                                                    Focus on Structure & Interpretation Of Computer Programs, Scheme (Lisp), Algorithms & Math.
 
                    
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